Showing posts with label Geometry. Show all posts
Showing posts with label Geometry. Show all posts

5.12.2008

Populating the Tower


Curves are extracted from the hair system and imported into Generative Components.

Floor slabs are generated creating the useable areas of the tower. All areas can be exported to Excel for volume calculation.

Tower Composite

Detail



Tower Formations

Structural Form


Applying the height parameters of our site, we start to produce interesting spatial conditions that begin to redefine the functions and logic of typical high-rise design.

System Variations


Working with the following parameters; the number of connections, amount of attraction and height of strand, we could start to produce self-organising structures that show potential for architectural design.

Self-Organising Systems


We began exploring hair systems in Maya.

The interesting aspect of this dynamic tool is the ability for hair to attract and repel - and the ability for the hair to self organise.